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Vray library
Vray library











vray library

We’ve made this available now in V-Ray Next for 3ds Max, and we have plans to roll out the same capabilities for other versions in the future. Since these plugins are designed to work with V-Ray, there is no reason why that plugin wouldn’t or couldn’t run in another 3D application with V-Ray. To do this, we need to make a V-Ray plugin for each of these materials and textures that are compatible with V-Ray. To get V-Ray into your favorite 3D applications – whether it’s 3ds Max, Maya, or Modo – and support the specialized materials and textures that already exist within them (such as Maya’s Mountain texture), we need to make a version of that texture that works with V-Ray. With the addition of the all-new VRayPluginNodeMtl and VRayPluginNodeTex nodes in V-Ray Next for 3ds Max, users can now gain access to many more shaders and textures at the touch of a button.

vray library

The Create V-Ray Plugin node has already been helping V-Ray for Maya users for a long time. Would you like more shaders and textures at your fingertips? In this helpful guide, we’ll reveal the key to unlocking access through the V-Ray Plugin Nodes.













Vray library